Three engines, one canvas.
Video, image, and shader engines wired into the same Metal render path. Swap the engine without breaking the take.
Sound goes in. Vision comes out. Bring audio from your mic, a file, or MIDI — let it move the visuals you perform, record, and project.
From your mic, an audio file, or a MIDI controller. Any signal lands on the same bus.
Connect any incoming signal to any parameter on any engine. Curves, ranges, smoothing.
Video, image, and shader engines render in real time. Perform, record, render, project.
Video, image, and shader engines wired into the same Metal render path. Swap the engine without breaking the take.
Audio from your microphone or a file becomes a signal. So does every CC, note, and pad strike from your MIDI controller. One bus, any source.
Connect any input to any engine destination through a hand-built editor. Curves, ranges, smoothing — without menus or MIDI hell.
Snapshot every parameter into a pad scene and recall instantly. Build sets, perform live, morph between looks with a single strike.
Every session records the event timeline and a real-time MP4 of the output. Re-render the same session later at any resolution.
Drive an external HDMI display or AirPlay for live performance. Or render a saved session offline to studio-quality MP4.