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Changelog

Last updated · May 30, 2026

What's new in ImmerGround. Same source feeds the in-app changelog on iOS and macOS, so what you read here is what the app shows.

0.9.0Closed beta

May 30, 2026

ImmerGround enters TestFlight. Hardware-chassis UI lit, three engines wired, mapping editor in.

Engines

  • Video, image, and shader engines share one Metal render path
  • Each engine ships its own destination list for the mapping editor
  • Headless offline render path for high-resolution exports

Inputs

  • Microphone, audio-file, and MIDI inputs publish onto a single signal bus
  • Class-compliant MIDI controllers auto-appear in the mapping editor
  • Audio source manager lets you swap between mic and file without rewiring

Mapping

  • Per-mapping curves, ranges, and smoothing
  • MIDI Learn captures any controller's CC, note, or pad strike
  • Source picker reads live signal levels so you can confirm a routing without committing it

Scenes & recording

  • Pad scenes snapshot every parameter and recall on a single strike
  • Sessions record both the event timeline and a real-time MP4 of the output
  • Saved sessions can be re-rendered offline at any resolution and frame rate

Output

  • External HDMI and AirPlay routing for live performance
  • macOS preview window mirrors the output for fullscreen monitoring when running as iPad app on Mac
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